GSWA 1: Introduction


Chapter 1 of Getting Started with Arduino (GSWA) is a very, very brief introduction. Basically, it contains the following:

  • The URLs for Processing ( and Arduino (
  • A slightly tautological definition of interaction design: “Interaction Design is the design of any interactive experience.”
  • An explanation of the term “physical computing”: “[Physical computing] involves the design of interactive objects that can communicate with humans using sensors and actuators controlled by a behavior implemented as software running inside a microcontroller (a small computer on a single chip).”

And so, on to chapter 2!


  • Getting Started with Arduino, 2e, Ch. 1: Introduction (0 exercises)
  • Sketches (i.e., code) can be downloaded from
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