Back to the Basics with "Learning Processing"

I decided that before I got too much further in Ben Fry‘s rather-advanced book Visualizing Data I would do well to go back through Daniel Shiffman’s introductory-intermediate-advanced book Learning Processing. So, in a sense I’m starting from square one again, as I’m doing every coding exercise in the book from  the beginning. But it’s always nice to have a firm foundation, isn’t it?

So, here’s the first batch of sketches. In the book, Shiffman recommends that one create a basic shape to elaborate upon as one learns new material. He made a simple alien that he calls Zoog. I decided to make a stick-figure dancer. (In Getting Started with Processing by Casey Reas and Ben Fry, they use P5, the Processing Robot as the running example.) I have still images in the gallery above. The first two are inherently static, the second two are screenshots from a dynamic sketch. Videos of the sketches in action are below.

Completed:

  • Learning Processing, Ch. 00: Preface (0 exercises)
  • Learning Processing, Ch. 01: Pixels (1 exercise)
  • Learning Processing, Ch. 02: Processing (1 exercise)
  • Learning Processing, Ch. 03: Interaction (2 exercises)
  • Learning Processing, Ch. 04: Variables (1 exercise)
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