Video Games Are Art, Part 2: MoMA

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A few months ago I was excited to see that the NEA had funded several video games as legitimate art projects. As a follow-up to that, I am thrilled to see that the Museum of Modern Art (MoMA) in New York City has officially added video games to its permanent collection! Here are their initial 14 acquisitions (and you can go to their announcement for more info on each):

  • Pac-Man (1980; Played it, of course)
  • Tetris (1984; Same)
  • Another World (1991; Don’t know it)
  • Myst (1993; Never played it, but I was in graduate school then, so I have an excuse)
  • SimCity 2000 (1994; Got it)
  • vib-ribbon (1999; Never heard of it)
  • The Sims (2000; Know it but never played.)
  • Katamari Damacy (2004; Have this on my iPhone and on our vintage PS2, it’s hilarious!)
  • EVE Online (2003; Downloaded but never played)
  • Dwarf Fortress (2006; Have it but couldn’t get it working!)
  • Portal (2007; Got it, cool)
  • flOw (2006; Got it)
  • Passage (2008; Never heard of it)
  • Canabalt (2009; Have it on my phone, love it)

Again, I spend about 100x as much time cleaning dishes as I do playing video games but I’m very happy to see this happen.

 

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